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Weapons have limited uses and will disappear if the player is disarmed by an enemy too much or when the player moves to a new area. Items such as weapons, health recovery items, and items awarding extra points can be picked up by standing over one and pressing the attack button. A thrown enemy can be tossed at another for additional damage. When an enemy is grabbed, the player can perform a grab attack by pressing the attack button or perform a throw by tilting the joystick left or right. When two players play, they can perform team-based special moves.Įnemies can be grabbed simply by walking into one of them. The player also can perform a jump attack. The final blow of the combo can be changed to a throw if the player moves the joystick in the opposite direction just before landing it. Pressing the attack button repeatedly when attacking an enemy or multiple enemies will cause the player character to perform a combo. The controls consist of an eight-way joystick and two buttons for attacking and jumping respectively. Health gauges are displayed for both player and enemy characters, while energy bars are displayed for special moves. The Genesis port follows the Japanese stage progression but the mid-level boss has been removed.Denjinmakai can be played by up to two players simultaneously. This port has some modifications from the original version, including the Santa-Imp being dressed in Blue, rather than Red and only throwing bombs instead of the original combo of bombs and syringes (most probably due to censorship). In 1992 the game was ported to the Sega Genesis. The intro has also had the mushroom cloud from the Nuclear event removed. In addition he also doesn't say his dialogue once beaten. Other bosses also received minor changes, mostly making the game easier such as The Scientist's final form not having the ceiling baby-spawning or diving attacks.
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This was changed to fix difficulty progression. In addition the Japanese version originally had stage 2 and 4 in the opposite positions. The Japanese vending machines were branded with Budweiser logos, whist they were re-branded Power Cola elsewhere. Version DifferencesĪside from the naming for the arcade versions, the Japanese version had a few differences from other regions. The game grants a maximum of three continues. Theses are placed throughout stages and during mid-stage cutscenes. Vending Machines, once beaten up, dispense sodas to refill the players health. These outrageous characters, in fitting with the theme, include a giant named Jake "The Snake" Roberts, a half human half rhino, an imp dressed as Santa Claus, and a spider with a one hit kill ultimate attack. Players can make evasive rolls to avoid attacks.Īt the end of each of the six stages there is an end-of-level boss, as well as mid-level bosses throughout the stages. Melee combat includes punches and kicks in left and right direction, and the ability to punch upwards. Players in either single-player, or two-player co-op, take control of a Crude Dude, and brawl their way through side-scrolling levels filled with enemy gang members (human, cyborg and mutant) to destroy through melee combat or by throwing projectiles such as cars, other enemies, and even the other Crude Dude at them. The Switch version was released by Flying Tiger Entertainment on April 5, 2018, as part of the Johnny Turbo's Arcade series, and was later included in the compilation Retro Classix Collection 2in1 Pack: Bad Dudes and Two Crude Dudes on August 27, 2020. The arcade version of the game later received two ports after Data East's bankruptcy: one for the 2010 Wii compilation Data East Arcade Classics, and a standalone digital release for the Nintendo Switch. In North America and Europe, the game is known as Two Crude Dudes.
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The game was later ported to the Sega Genesis in 1992.
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In addition, the Two Crude can use certain objects as melee weapons. With the city ruins overrun by a militant gang known as "Big Valley", the government sends two mercenaries (the "Two Crude", or "Crude Buster") to retake control.Īs muscle-bound brawlers, players can pick up and throw enemies, other players, and other large objects (including barrels and entire cars). DragonNinja, Two Crude is set in the year 2030, 20 years after a nuclear explosion made New York City inhabitable. Two Crude (known in Japan as Crude Buster) is a side-scrolling beat-'em-up platformer developed and released by Data East for arcades in 1990.Ī spiritual successor to the earlier game Bad Dudes vs.